Farming Simulator 22 MODDING TUTORIAL – The moddesc.xml | FS22 HOW TO MOD #1
Hi there!!!
First tutorial of the series FS22 Modding Tutorials, we start with the basics, the modDesc.xml and all his features, changes, characteristics and uses! Do you want to create a mod that works and has no issues? Here is were you start!
We are going to review the descVersion, how and where to set it right, the translations, the additional vehicleTypes, custom jointTypes and also the new storePacks!
0:00 Intro
0:14 Welcome!
0:58 descVersion – How to find the right one
2:22 descVersion – Where to find the last value
2:35 Global sections, author, title,…
4:27 Localization/Translation – 2 methods
8:20 modIcon
9:20 storeItems – The mods displayed in the store
10:42 extraSourceFiles and scripts (LUA’s)
12:49 vehicleTypes
14:21 dependencies
16:21 brands and brandcolors
18:05 jointTypes
18:59 storePacks
20:59 Outro
Example modDesc.xml can be found here:
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Hi there!!! The example modDesc.xml can be found here: https://bit.ly/3HLroff
Thanks for making such good mods
Can you make an automatic bale trailer that can be loaded as in the link below!
https://www.youtube.com/watch?v=yCoY5AIyWYc
how do you make mods for console?
Nice video and helpful. Can I ask how I can change some local files for the trailers or vehicles values and I present like a modes with different stats ??? Only for me . I don't want to upload to any site , just to see the some different specs of this vehicles and trailers. For example RX4 landing with 169 HP
Thank you very much for the video. I'm approaching modding for the first time, and I'm a little rusty with code.
I'd like to start modding from somewhere, instead of an empty file. I'd like, for example, edit an existing tool or building, and play around like editing specs of functions, color, etc. How do I "select" an object in game and start modding?
Please Sir I Fully Respect your Work, I do humble request About "How to create mod's Store icon, Same like Mob-Hub Icon" please upload About how to create FS22 Store Icon video, Thank you.
they definitely used dependencies in fs19. welker farms used the big bud mods as dependencies. and the seasons geo's used the base seasons mod. Unless i misunderstood what you meant
Great video, thnx sir!
My brain melts trying to process this… modding just isn't for me. So where is the best place to go to find/suggest/commission mods? xD
CHAPTER 2 IS UP!!! https://youtu.be/YBWrhMDlAWE
how do i add colour selection to vehicles that dont normaly have it
Great video, can't wait for more!
Please make auto suply Green House.
Or any mod that at least help me suply the Green House water automaticly.
I build 10 Green House, and i m tired from suply the water it needed.
I made the gap and road too narrow that the truck cannot pass.
Thanks for the vid.
can you moding a john deere 1910g plsss
Hello. Can you kindly make tutorial on how to make fields and farmland in FS22. Please
thank for this video !
Very helpful, many thanks.
Finally a decent modding guide!
When will we see Episode 2?
Thank
Saludos desde??, pero hace falta que hagas estos tutos en español tambien ya que si consigo al fin el Maya o el Revit necesitaria su ayuda para el mod del central azucarero, fabrica de azucar).
Thanks man ? keep up
great vid and the add store category does work in fs22 cause i have already tested it.
Well done and explained David. I miss this style of media from you, meaning info videos!!!!
Hey 82, I just commented on DJs channel asking about the tlx 9000 coming back or not and I decided to come and ask you as well, thanks
i cant wait for fs22 tlx and all your mods.
What is going to happen with the fs19 TLX Phoenix winterwolf project? Will it be scrapped, sent to a 3rd party site, or is giants still accepting mods for 19
Great video, very well explained thank you.
I have a degree in video game design and this video really helped me figure things out. I havent programmed in a bit and I cant wait to start moding for FS22! This video was very informative and it was easy to follow and understand. I am looking forward to checking out your other videos on moding. Keep up the great work and I cant wait to see what you make next!!! Also I just thought of this question… do you have a mod manager you are using or are you just using your own created folders in the mod folder in FS22?
Good video man, you covered alot of stuff to get people off to a great start! Keep it up
Great video David I know there was a lot of code but the extra pages of code that you put in for us all to use the mods is unbelievable thank you very much for all that you do no wonder you get fed up with people saying ( when the mod coming out) great work as usual ????⭐️⭐️⭐️⭐️⭐️
Let me guess same thing as FS19 or what